Thematic Areas: Inclusion and Youth | Digital Transformation | Private Sector Engagement | SDGs and Greening TVET
Our Key Programmes & Projects: BILT: Bridging Innovation and Learning in TVET | Building TVET resilience | TVET Leadership Programme | WYSD: World Youth Skills Day
Past Activities: COVID-19 response | i-hubs project | TVET Global Forums | Virtual Conferences | YEM Knowledge Portal
Our Services & Resources: Publications | TVET Forum | TVET Country Profiles | TVETipedia Glossary | Innovative and Promising Practices | Entrepreneurial Learning Guide
Events: Major TVET Events | UNEVOC Network News
1. How has a toolkit been defined?
A toolkit is defined as a resource or group of resources which support TVET providers to self-assess and/or to support their development in improving their organization and/or TVET provision and delivery. Toolkits comprise a range of ‘tools’ from checklists, to training resources, to assessment questionnaires. These tools may be presented in an online interactive format (such as the EU’s SELFIE) or designed for providers to work with on their own.
2. What are some similarities and differences between them?
The toolkits vary in length, target audience, theme, tools used and geographic region. Some toolkits are industry specific while others are more general and focus on various industries in TVET. The toolkits have been produced by a wide variety of publishers from around the world, some with a regional focus and others with a global focus. All the toolkits in this repository have undergone a review process using criteria related to relevance, date of publication, toolkit usability, and accessibility.
3. What are the topics and themes of a toolkit?
The toolkits are categorized by geographic region, tools, target groups, thematic areas and the UN’s Sustainable Development Goals (SDGs) as listed in the filtering menus.
4. Who are these toolkits for?
The primary target group for each of the toolkits are TVET providers and practitioners. Some are specific to a TVET pathway, for example, there are multiple toolkits for apprenticeships. Other toolkits are occupationally specific, for example, there are toolkits to identify new skills needs in the hospitality and tourism sector which may be useful for labour market partners. The database includes toolkits designed to support TVET in the absence of a strong TVET policy making sector (e.g. the toolkits created for practitioners in developing countries). The table of toolkits links to a summary description for each toolkit included.
5. What does a toolkit contain?
A toolkit contains various materials. In some examples, the toolkits are designed to be ‘diagnostic’ in their nature – to identify strengths and weaknesses of a TVET provider and its provision. Others are designed to stimulate reflection and to prepare action plans. There are also examples of toolkits which include training materials. The toolkits can contain a single tool, such as a self-assessment, or multiple tools, such as best practices, recommendations and templates. Sixteen different types of tools can be found on the online repository, including assessments, best practices, case studies, checklists, frameworks, guidelines, interviews, online resources, recommendations, research, samples, surveys, templates, website, worksheets and workshop agendas.
6. How were the toolkits selected?
The toolkits were selected using a decision matrix following the initial research and collection of TVET toolkits. Selection criteria included an assessment of their relevance for TVET, their online accessibility and their applicability to TVET target groups. Only toolkits created post 2017 were eligible for consideration.
7. How do I use this repository?
The online repository of TVET toolkits was created to be intuitive and easy to navigate, with the list of toolkits available on the homepage including filtering options on the headings of the toolkit list as well as a search bar. To filter, click the down arrow on the heading and select the applicable geographic region, tool(s), target group(s), thematic area(s), and/or SDG(s). The list will then display the relevant toolkits related to the filters selected. The search bar can also be used to find relevant toolkits by searching keywords related your needs (i.e., inclusion, skills, quality assurance, labour market, industry, etc.).
8. How do I use a toolkit?
TVET institutions and stakeholders are encouraged to find and use appropriate toolkits to help address multiple economic and societal demands which are in constant change. This toolkit platform provides TVET institutions and stakeholders with access to online resources that can provide guidance and inform changes to both organizational and managerial practices and processes in various thematic areas. The toolkits included in this repository help TVET institutions and stakeholders worldwide plan and prepare to deliver quality education with improved learning outcomes.
Once you find a toolkit(s) through the repository’s search and filter options, you can link directly to it and download the resources that are provided in a variety of formats. Watch the guided online tour on how to find the toolkits best suited to your needs and use resources posted on this site.
9. Is this repository updated?
UNEVOC will update this online repository of TVET toolkits annually. If you are interested in submitting a toolkit to be added to this online repository, please use the link below.
TVET Partnership with Industry
This tool outlines a best practice in implementing a collaborative virtual reality (CVR) simulation training learning package for an aerospace technology course. The CVR simulation training is able to provide a safe aircraft working environment which is immersive and authentic.
PUBLISHED BY: Institute of Technical Education, Singapore, 2021
TOOLS: Best Practices, Online Resources, Templates
TARGET GROUP(S): Labour market partners (employers and unions), Non-governmental organisations, Teachers/trainers, Training providers
GEOGRAPHIC AREA(S): Global
KEYWORDS: aerospace, digital readiness, customized digital teaching, virtual reality (VR), STEM, collaborative virtual reality (CVR)